Colour Blind Accessibility in Games
There are a number of ways to ensure a game is easily playable by colour blind players without becoming an expert on the condition. - 'Understand where you are using colour as information in your game. This could be character colours, UI, puzzle elements, lights, items or even text'. ⁽¹⁾ - 'Use colour blind preview tools/simulators to better understand how colour blind players will experience your game'. ⁽¹⁾ - 'Don't just use colour for presenting information. Consider using sound, shapes and animations to support the information'. ⁽¹⁾ - 'If you cannot avoid using text colours for information, ensure there is another visual element present to inform the player, such as an icon, image or border. Don't be tempted to make the text itself more visually complex, as this can make it harder to read for players with dyslexia or reduced vision'. ⁽¹⁾ - 'If you cannot avoid using colour to distinguish information, then consider developing a col