Mobile Variation
So for the last couple of weeks I have been working on improving the previous HUD. Over my winter break, I designed three HUDs for three genres of games. I posted these on my professional Twitter account: www.twitter.com/asgamedesign . I received some feedback from Senior UI Designer, Richard Warner, who shared a number of constructive points to bring forward into my next project. After recreating one of the designs in Adobe XD with Richard's ideas, I took more of his advice into consideration by creating a mobile iteration of the HUD. Original Design XD - Mobile This is the mobile version of the design. I took all of the previous components and scaled them down to a much smaller screen. I had to rearrange a number of assets in order to incorporate the additional buttons that have to take up screen space on mobile. I found this project a lot more difficult than designing for PC. I never play mobile games so it took time to adjust to the number of extras needed on screen. This