Racing HUD Layout
In order to create a HUD for a racing game, I must first look at other racing games to find what elements are included and how they are organised on screen. A racing HUD should typically display: - map - speedometer - laptimes/objectives Forza Horizon 4 - 2018 Forza has some of my favourite HUD designs in racing games. It's simplicity its invaluable when trying to read information during fast races. The lower left of the screen holds the minimap which works like a GPS shows the player the route they need to take during races or when driving to specified locations. The lower right displays a speedometer so players can see what speed they are doing and which gear they are in with a quick glance. The top left of the screen displays the player's objective or their position in the race. The top right, when completing a lap or passing a checkpoint, will briefly show the player's lap number and their current time, as well as their opponents. All of this information is vital to th